Opposite to what some people are saying in this thread, most people play video games—and especially casual video games the way Guild Wars 2 advertise itself as—for the sake of relaxing, and trying to manage nine other headless chickens in a squad is anything but. Player count Bar strength Bar per player Time to regenerate (seconds) Time to recharge (seconds) 15 2400 160 80 60 20 3300 165 110 82.5 25 4200 168 140 105 30 5100 170 170 127.5 35 6000 171 200 150 40 6900 173 230 172.5 45 7800 173 260 195 50 8700 174 290 217.5 100 17700 177 590 442.5 200 35700 179 1190 829.5
The two other lines in the piece worth noting are Davis’ quote that the team has been expanding (which, again, we knew because Anet has announced it several times, but it’s still great news) and that ArenaNet has ā€œseen over a million new Guild Wars 2 fans play the game.ā€ That quote didn’t specify a time period for that population
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